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title author company homepage url1 url1description url2 url2description version short_description long_description category license cost screenshot source x11 console accel3d multiplayer network date_submitted approved_by approved_date submitted_by download url3 url3description other_requirements timestamp sound
Color by Numbers - Flowers Color by Numbers Color by Numbers www www Coloring flowers to learn numbers 1.0.0 Coloring flowers to learn numbers Every little girl likes to color, and they also love to play with computers. Using Color It By Numbers they can do both. Little girls of all ages color beautiful flowers of all shapes and sizes. While they are playing, they are also learning to recognize numbers and to identify colors. These are basic building blocks of learning that become easy to understand using Color It By Numbers. Color It By Numbers features many beautiful, exceptionally high quality images of flowers. Just like the classic paint by number pictures that we all know and love, each on-screen image is a flower waiting to happen. Your little girl simply clicks on a numbered color at the side of the screen then moves the mouse to the section to be colored. Another click and the section fills with rich color. As she adds the colors, a beautiful and vibrant flower emerges. The software is also extremely flexible. You can easily change the pre-set colors to create new and different flowers or your little girl can use a palette of favorite colors to make a completely personalized flower. It's also fun to print the pictures of flowers and have a permanent piece of art that lasts for years. Color It By Numbers is can be adapted for all screen resolutions. It comes with music and sounds, is cross-platform capable, and is available in five different languages. Despite all of these features, it is a low cost application that will provide hours of fun and educational enjoyment to young girls of just about any age. There are also several levels of difficulty. The Easy Mode makes flowers easy to recognize and easy to color. Older kids will use the Expert Mode to create beautiful, more complex flowers. And when the kids just want to color without using numbers, they can do that too. Color It By Numbers has made printed coloring books a thing of the past. More importantly, unlike most video games, this activity teaches valuable learning skills as well. Little girls love it. action shareware 9.99 img off off off on off off 2011-12-17 36381 www 3D Accelerated video card with OpenGL support off
@Blast MowGli @GameStudio www Old School Gameplay Next Gen Presentation Invaders are rolling their way towards Earth & You are the planet's only hope at stemming the tide. @Blast features Casual Gameplay Retro Style 3d Graphics Detailed Statistics & Scoring 3 Different View PlayStyles arcade commercial $2.49 off on off on off off 2007-11-23 32408 www Windows, Linux, & Wine Support on
serious sam II croteam www RC2.1 Furious 3d action shooter Serious Sam is a high-adrenaline arcade-action shooter heavily focused on frantic arcade-style single player action. Fight wave after wave of monsters action unknown ~ 7€ img off on off on on on 2008-12-08 30453 www on
Frozen Bubble Flash version mickro www www loader www source code a port of Frozen Bubble in Flash Frozen Bubble is a clone of Puzzle Bubble and Bust a Move. This is a port of the Linux game FrozenBubble: http://www.frozen-bubble.org/ . In reality it's a port of another port in JavaScript available at http://glenn.sanson.free.fr/ . This development is made with: * Ubuntu Linux * Kate * MTasC * SWFmill * Adobe Flash Player * ruby * Konsole :) puzzle free img on off off off off off 2007-04-19 11050 www Adobe Flash Player off
Lífþrasir Main Kazuki Mishima www www Forum thread 1.1 Direct the Lífþrasir colony's main console when a visitor arrives from Earth. In this visual novel with two possible endings, you play the part of the director of the Lífþrasir colony 50 years into the future. text adv free img on on off off off off 2009-05-16 34270 www off
Clickeux Martin RobinSon www Blok clicking game This is a game where you click blok and if there blok adjacent with the same color , they all disapear then give score. but there blok that appear under , and if one reach the top , then game over puzzle free img on on off off off off 2007-04-01 31384 www Python with pygame off
Yasminuroban Juan Alba Maldonado www www spanish version 0.68a Sokoban alike game with level editor. Yasminuroban is a sokoban alike game written in DHTML (JavaScript, CSS and HTML). It runs in any operating system with a JavaScript compatible web browser. If you accept Java and Python apps, that runs on any operating system (not only under Linux) and needs a console, why don't accept JavaScript games? It's the first game written in JavaScript with a level editor. You can select level, undo and redo all moves, create your own levels and play with them, etc. Uses keyboard to play :) Available in two languages: english and spanish. puzzle free img on off off off off off 2007-03-27 30896 www JavaScript compatible web browser with onKeyPress and onKeyDown events support. off
BREAKOUT eXtreme Benjamin Luikenga dungeon.masters www 1.1 A nice breakout clone with old-television-mode and customizable skins! This is BREAKOUT eXtreme for you! This game has all, you expect from BREAKOUT. There are 30 levels to do and 3 skills to handle. Just hit all blocks away with yor ball and you did the level! But beware your ball from fallin' into hell! This is the 2nd game of my ARCADE eXtreme series. It features the "Retro-Engine", which simulates a nice 70's tv! But you can switch that retro-mode off and use one of the available skins for BREAKOUT eXtreme! There are some special blocks, which will give you some more trials. But they are very rare... Installation: Just download and unzip! More instructions you'll find in the included readme! arcade free on on off on off off 2007-03-06 31291 www on
PONG eXtreme Benjamin Luikenga dungeon.masters www 1.1 the ultimate remake of the first commercial-video-game This is the first game of my series "ARCADE eXtreme" for Linux. This is a remake of the first commercial video-game, named "PONG". It features the "retro-engine", which simluates an old 70's television. You can turn this retro-mode off, if you want so. PONG eXtreme features 3 game modes: Player vs CPU (with several difficulty-levels), Player vs. Player and the Practice Mode (Squash). For more information, read the readme.txt included in the downloadable archive! Watch out for my 2nd "ARCADE eXtreme" game, BREAKOUT eXtreme! arcade free on on off on on off 2007-03-06 31291 www on
Particle Editor Nicholas Kingsley Un-Map www 000.001 Comprehensive Particle Editor This is the Linux (Intel) version of Matt Bennett's particle editor (http://www.matibee.co.uk/wpsite/), written using GLBasic (as usual). I've had to reduce the text size and what-not to make it usable on a mobile device, so it may be a bit tricky to use. Maybe I'll get around to doing a tablet version at some point in the future. The various edit boxes are : Point weight The “weight” of each particle. Negative values will cause the particles to rise. Positive values will cause them to fall. Point scale Min / Point scale Max The range for the scale of each individual particle when it is spawned. Scale factor The factor by which the particle scale changes every second. Rotation factor The factor (in degrees) by which the particle rotation changes every second. Emitter Cone The angular range of the emitter. An explosion might use a full 360° whereas a booster rocket might use just 20°. Emit Min Distance/ Emit Max Distance The distance range a particle will spawn from the actual emitter position (in pixels). Velocity Min / Velocity Max The velocity range for each particle as it's spawned. Red / Red Factor, Green / Green Factor, Blue / Blue Factor Each color channel (RGBA) has an initial value and a factor by which it can change over one second. To start with full alpha, Alpha = 1.0, to fade alpha over 2 seconds, Alpha Factor = 0.5 Particles “die” when their alpha value or scale drops to zero. Burst Count The number of particles emitted per “Burst”. Bursts are usually restricted to 20 per second to ensure frame rates do not affect the particle emitter results. X Handle / Y Handle The handle position for the image. Important if the particles rotate. Note that the GLBasic value usage is slightly different to the original, whereby this is value is now an offset from the centre of the image, rather than from the top-left of the image Alpha Blend This is another difference - the sign of this value is used to define how alpha bending is used. For values > 0, additive alpha blending is used, for < 0, Interpolated alpha blending is used whilst with 0, no alpha blending is used Alpha Factor Speed that the alpha value is updated Image file The bitmap file used to create the particles. Only PNG files can be used All the original example files are included. Click on "SAVE" to save your settings in the Particles directory, "LOAD" to load them in, "IMAGE" to select a graphic (this will overwrite the current one), "UPDATE" to update any modified values (this is needed after changing anything) and "BACKGROUND" to select a background... Saved files can be transfered to a PC for use in your own programs. toy free img off on off off off off 2012-05-26 32956 www Requires SDL off