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newsid userid timestamp news headline newstype gameid
7659 4 2007-09-07 10:03:23 <a href="/images/zyberflux.jpg"><img src="/images/thumbs/zyberflux.jpg" align="right" alt="" width="200" height="150"></a> <em>Category: </em>action<br> <em>Description:</em> Race your ship along the flux and navigate obstacles <p>Zyberflux is set in another universe and your 'ships' flies on a flux (rail) while navigating a myriad of obstacles and surviving by destroying, and shooting down enemies in order to reach the end of the level where 'The Big Kahuna' awaits. Zyberflux new Zyberflux
3468 8 2003-02-23 10:34:39 <img src="/images/thumbs/mariokart1.gif" alt="" align="right" width="200" height="186"> <em>Category:</em> Emulator<br> <em>Avg. Rating:</em> <a href="#" title="4.89"><img src="/images/star.gif" alt="4.89" border="0"></a><a href="#" title="4.89"><img src="/images/star.gif" alt="4.89" border="0"></a><a href="#" title="4.89"><img src="/images/star.gif" alt="4.89" border="0"></a><a href="#" title="4.89"><img src="/images/star.gif" alt="4.89" border="0"></a><a href="#" title="4.89"><img src="/images/star.gif" alt="4.89" border="0"></a> <p> <em>Description:</em> A SNES emulator ported to Linux <p> <em>Changelog:</em> <ul> <li>Lots and lots of changes, bug fixes, etc. <li><A HREF="http://www.zsnes.com/features.php">Full changelog</A> </ul> ZSNES (Linux version) 1.36 updated ZSNES (Linux version)
5696 506 2005-07-19 02:50:44 <a href="/images/mariokart1.gif"><img src="/images/thumbs/mariokart1.gif" align="right" alt="" width="200" height="186"></a> <em>Category: </em>emulator<br> <em>Avg. Rating:</em> <font color="#FF8" size="-1"><a href="#" title="4.92"><img src="/images/star.gif" alt="4.92" border="0"></a><a href="#" title="4.92"><img src="/images/star.gif" alt="4.92" border="0"></a><a href="#" title="4.92"><img src="/images/star.gif" alt="4.92" border="0"></a><a href="#" title="4.92"><img src="/images/star.gif" alt="4.92" border="0"></a><a href="#" title="4.92"><img src="/images/star.gif" alt="4.92" border="0"></a></font> <p> <em>Description:</em> A SNES emulator ported to Linux <p> <em>Changelog:</em> <ul> <li> Corrected output of BRR decode for invalid ange values (>12). [TRAC] <li>Fixed sustain level 4 (5/8). [TRAC] <li>More window boxes now have borders. [ipher] <li>Close zip files properly when IPS is not found in zip (fixes crashing with certain zlibs). [Nach] <li>Cleaned up some code. [Nach, ipher, grinvader] <li>Ported chip detection to C, improved BS detection. [Nach] <li>Ported rewind to C (thanks Nach, TRAC). [grinvader] <li>New reminder text. [grinvader, AspiringSquire] <li>Rollback of "Improved accuracy of base rates used for ADSR, GAIN, noise, and echo emulation". [ipher]</ul> ZSNES (Linux version) 1.42 updated ZSNES (Linux version)
7101 4 2006-12-30 00:28:45 <a href="/images/mariokart1.gif"><img src="/images/thumbs/mariokart1.gif" align="right" alt="" width="200" height="186"></a> <em>Category: </em>emulator<br> <em>Avg. Rating:</em> <font color="#FF8" size="-1"><a href="#" title="4.92"><img src="/images/star.gif" alt="4.92" border="0"></a><a href="#" title="4.92"><img src="/images/star.gif" alt="4.92" border="0"></a><a href="#" title="4.92"><img src="/images/star.gif" alt="4.92" border="0"></a><a href="#" title="4.92"><img src="/images/star.gif" alt="4.92" border="0"></a><a href="#" title="4.92"><img src="/images/star.gif" alt="4.92" border="0"></a></font> <p> <em>Description:</em> A SNES emulator ported to Linux <p> <em>Changelog:</em> <ul> <li>Movie Rerecording <li>ZMV to AVI dumping <li>WAV/MP3 creation <li>Mac OS X (Intel) support <li>Fixes to video renderer <li>DSP-3, DSP-4 (Support for Top Gear 3000), Seta-11, and enhanced Sufami Turbo support <li>Plain text fully editable config file <li>Many many bug fixes and usability updates over the v1.4x branch</ul> ZSNES (Linux version) 1.50 updated ZSNES (Linux version)
7524 4 2007-06-30 13:37:18 <a href="/images/mariokart1.gif"><img src="/images/thumbs/mariokart1.gif" align="right" alt="" width="200" height="186"></a> <em>Category: </em>emulator<br> <em>Avg. Rating:</em> <font color="#FF8" size="-1"><a href="#" title="4.57"><img src="/images/star.gif" alt="4.57" border="0"></a><a href="#" title="4.57"><img src="/images/star.gif" alt="4.57" border="0"></a><a href="#" title="4.57"><img src="/images/star.gif" alt="4.57" border="0"></a><a href="#" title="4.57"><img src="/images/star.gif" alt="4.57" border="0"></a><a href="#" title="4.57"><img src="/images/star.gif" alt="4.57" border="0"></a></font> <p> <em>Description:</em> A SNES emulator <p> <em>Changelog:</em> <ul> <li>224 lines are now displayed correctly. <li>Improved video capturing. <li>Separate input for each game. <li>Three dozen bugfixes.</ul> ZSNES (Linux version) 1.51 updated ZSNES (Linux version)
4079 2 2003-10-01 15:42:47 <a href="/images/ZSnake_screenshot_level_10.gif"><img src="/images/thumbs/ZSnake_screenshot_level_10.gif" align="right" alt="" width="200" height="140"></a> <em>Category: </em>arcade<br> <em>Description:</em> ZSnake is a free Snake-based game. In case you've never played a snake game, here's what it deals with : You're a snake that can't stop running. You have to eat apples (which makes you bigger) without eating a wall or yourself. ZSnake is composed of 20 levels (+2 hidden). Eating "mystery apples" can help you (more points, more apples, more lives...) or disturb you (the snake moves faster, keys are switched...) ZSnake provides multilingual support (currently English, French, German and Italian). ZSnake is under the GNU/GPL License. It is available as a Java Applet and as a Java Application. ZSnake 1.2 new ZSnake
5181 6457 2005-01-10 02:12:09 <a href="/images/zsc.gif"><img src="/images/thumbs/zsc.gif" align="right" alt="" width="150" height="200"></a> <em>Category: </em>action<br> <em>Description:</em> I took Mark Hanson's "XSC", a clone of the arcade game Star Castle, and ported it from X11 (X-Window) to SDL (the portable Simple DirectMedia Layer library) and added sound effects. The main purpose was to have a Star Castle game running on the Linux-based Sharp Zaurus PDA. It should be trivial to build ports for other platforms SDL supports (Windows, Mac, BeOS, etc.). ZSC 1.4.1 new ZSC
6547 4 2006-05-28 22:53:03 <a href="/images/screen.gif"><img src="/images/thumbs/screen.gif" align="right" alt="" width="200" height="175"></a> <em>Category: </em>arcade<br> <em>Description:</em> A console car racing game with hotseat multiplayer. <p>ZRacer is a console car racing game. It has a curses based semi-graphical interface, random track generator, editable settings and supports hotseat multiplayer. The rules are simple - the higher on the screen, the faster you ride. Don't crash with rocks, kerbs, or your opponent and be the first on the finish line. ZRacer 1.0 new ZRacer
8083 4 2008-02-21 06:43:21 <a href="/images/zquake.jpeg"><img src="/images/thumbs/zquake.jpeg" align="right" alt="" width="200" height="150"></a> <em>Category: </em>action<br> <em>Description:</em> A QuakeWorld source port <p>ZQuake is a QuakeWorld engine with moderate enhancements compared to other source ports and is being used as base for FuhQuake and subsequently ezQuake.<br /> Much time has been spent to fix and clean up the code. It runs faster as well.<br /> <br /> Single player and coop games is available separately. ZQuake 0.14 new ZQuake
5787 506 2005-08-29 12:50:28 <a href="/images/zombiepox02.gif"><img src="/images/thumbs/zombiepox02.gif" align="right" alt="" width="200" height="150"></a> <em>Category: </em>arcade<br> <em>Description:</em> Are you afraid of the dark? Well, after this you probably wont be, zombies aren't as scary as they seem. But! They're taking over your hometown and since you're the one with the brains it's up to you to put up the fight. Throw brains at the zombies and turn them back into humans. As you progress you get help from your fellow humans in the fight against the zombies. Can you survive until midnight? <p> Originally written in 48 hours it might not be the deepest game you've seen, but it should provide some fun on those coffee breaks. Zombiepox 1.1 new Zombiepox