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commentid objectid typeid userid subject comment timestamp parentid
2788 0verkill games -1 0verkill Nice, but I have a question though, why did they call the game 0verkill, with a zero (0) in the name rather than an O? 2000-09-05 16:19:18 0
2785 0verkill games -1 0verkill This thing's waaay sweet on my machine (which, thanks to the framebuffer driver, is at a 1280x1024 text mode... and I think I'm using an 8x8 font... so that would be a 160x128 text mode). Unfortunetely, it doesn't respect keymappings -- it took me a while to figure out why the commands I typed in Dvorak weren't working. 2000-09-04 14:12:32 0
2790 0verkill games -1 0verkill This is an excellent game!!!!!!!!. Congratulations to the authors. Please!!!! Add sound and bots for this perfect game.-SaT[A]NiC- 2000-09-06 20:14:46 0
2793 0verkill games -1 0verkill This is a real fine game. I'll try it on my LAN party next weekend. 2000-09-07 05:12:41 0
2794 0verkill games -1 0verkill The zero instead of O in the name indicates that the author, like "SaT[A]NiC" below, is a 1337 h4><0r who is way kewler than u, d00d. 2000-09-07 07:27:29 0
2833 0verkill games -1 0verkill Great novelty value, but tell me, you didn't make the images with vi did you? 2000-09-21 01:55:58 0
2835 0verkill games -1 0verkill <p>Yeah! Of course I've made them only with VI. <p>It's a bit hard job. But when you get used it isn't so bad. First you draw "pixels" and then attributes. You must have piece of imagination. <p>Now we're working on graphics editor. 2000-09-22 02:33:11 0
2841 0verkill games 810 0verkill Nice! I found it annoying that you can't climb down a ladder - and I wish dead players would come back at different (random) places so you can't sit by the reset place. Sometimes the 'C' key gets "stuck". 0verall, 0ne 0verwhelmingly 0ptimal 0verkill. 2000-09-23 16:47:09 0
2843 0verkill games -1 0verkill Novelty value is high. This is a very conceptually groovy game. As others have stated, not sure about how it will actually play but the graphics move very smoothly and the keys are responsive. I kept laughing at the nifty little details like ejecting bullet casings - THAT is production value! 2000-09-23 22:46:31 0
2882 0verkill games -1 0verkill Wonderfull! I played the game a LOT in my school, in a LAN with 20 other players... It was really fun. Only 2 problems: 1) Sometimes people would screw the ranking by repeatedly killing each other at the place the game starts - i think the rank should be ordered by frags-deaths (and I implemented this idea here :) 2) Sometimes the game "locks" for one or more players, and only when someone kills them they can start to play again. 2000-10-04 06:50:22 0