title |
author |
company |
homepage |
url1 |
url1description |
url2 |
url2description |
version |
short_description |
long_description |
category |
license |
cost |
screenshot |
source |
x11 |
console |
accel3d |
multiplayer |
network |
date_submitted |
approved_by |
approved_date |
submitted_by |
download |
url3 |
url3description |
other_requirements |
timestamp |
sound |
E.S.P. Hadouken |
Frank DeMarco |
|
www |
www |
E.S.P. Hadouken Home Page |
www |
Pygame project page |
0.1 |
Guide the dot through the void to get your Game Boy back. |
<p>To retrieve your Game Boy from 5 thieving drawings, navigate a volatile dot through 5 barrages of deadly voids.
<p>The primary goal is to survive each drawing's attack by avoiding the black areas and reaching the goal. A secondary goal is to beat each level as quickly as possible and add your name to the record times list.
<p>The game is released under the Creative Commons Attribution-NonCommercial-NoDerivs license, which means you can copy and distribute it freely, as long as it isn't used for commercial purposes. |
arcade |
free |
|
|
on |
on |
off |
off |
off |
off |
2012-05-29 |
4 |
2012-05-29 12:58:32 |
37180 |
www |
|
|
Python
pygame
|
0000-00-00 00:00:00 |
on |
TANK@WAR |
Trigger Happy Studio |
Trigger Happy Studio |
www |
www |
IndieDB Page |
|
|
1.2 |
multiplayer 3D online game dedicated to armoured warfare |
<p>TANK@WAR is a solo and team-based multiplayer 3D online game dedicated to armoured warfare set in the modern age.<br />
Throw yourself into epic tank battles shoulder to shoulder with other tank commanders to dominate the world with tank supremacy!
<p>The tank workshop offers a wide choice of tank parts to customize the tank to your needs.
Whether you prefer a fast and manoeuvrable tank, punch deep into enemy lines with all-purpose
tank or use the power of heavy weapons to annihilate opposing forces.
<p>Play the game with your friends in Team Deathmatch mode or solo your way to domination in Deathmatch mode. |
action |
shareware |
|
|
off |
on |
off |
on |
on |
on |
2012-02-22 |
4 |
2012-05-20 16:24:27 |
36915 |
www |
|
|
|
0000-00-00 00:00:00 |
on |
Arx Libertatis |
|
|
www |
www |
FAQ |
www |
Galley |
1.0.1 |
Cross-platform port of Arx Fatalis, a first-person role-playing game |
<p>Arx Libertatis is a cross-platform, open source port of Arx Fatalis, a 2002 first-person role-playing game developed by Arkane Studios.
<p>Arx Fatalis features crafting, melee and ranged combat, as well as a unique casting system where the player draws runes in real time to effect the desired spell.
<p>The Arx Libertatis source code is based on the publicly released Arx Fatalis sources and available under the GPL 3+ license. This does however not include the game data, so you need to obtain a copy of the original Arx Fatalis or it's demo to play Arx Libertatis. |
rpg |
unknown |
$5-6 for the original game (data needed) |
|
on |
on |
off |
on |
off |
off |
2012-04-19 |
4 |
2012-05-18 13:57:15 |
37024 |
www |
www |
Wiki |
Requires the data files from the original game. |
2012-05-28 03:34:05 |
on |
BTMappack |
lpbbear |
|
|
|
|
|
|
1.06 |
Community Mappack for Legends |
<p>This is the community mappack for "Legends" (http://www.legendsthegame.net) The mappack is a compilation of well over 100 maps created by various Legends community members for use with the game "Legends". Having the mappack in place prior to joining a Legends server can help to avoid the download wait times players might experience. |
util |
free |
|
|
off |
off |
off |
off |
off |
off |
2012-04-27 |
4 |
2012-05-14 16:07:43 |
37026 |
www |
|
|
|
0000-00-00 00:00:00 |
off |
Stick Knights Online |
Midnite |
optimuspi |
www |
www |
IRC Chat |
https://www.paypal.com/cgi-bin/webscr?cmd=_s-xclick&hosted_button_id=RX4SXQPFT7S |
Donate |
1.0.4 |
Stick People Online Video Game |
<p>Stick Knights Online is a free Online Role Playing Game (orpg) where you are a stick figure battling against your enemies. Chat, fight, explore, and use cool items with friends (or enemies!) in this epic quest adventure! |
rpg |
free |
|
|
off |
on |
off |
off |
on |
on |
2012-05-08 |
4 |
2012-05-11 17:17:31 |
37103 |
www |
|
|
requirements in DEPENDENCIES file.
Requires:
SDL
SDL_image
SDL_net
SDL_mixer |
2012-05-19 14:10:56 |
on |
Cube Trains |
David D. Roberts |
|
www |
https://github.com/frogatto/frogatto/tree/master/modules/cube_trains |
Github Cube Trains |
www |
Video of the gamplay. |
0.2.0 |
A puzzle game in 3D... with trains! |
<p>From the website: "Solve routing puzzles in a dense city with Cube Trains. You start off as a young urban planner trying to connect a city's fragmented rail lines together, and work your way up to become an old urban planner trying to connect a city's fragmented rail lines together! Over the course of your career, you'll build towering structures, beautiful bridges, and some truly convoluted infrastructure."
<p>The game was made with the Frogatto engine. |
puzzle |
free |
|
|
on |
on |
off |
on |
off |
off |
2012-05-07 |
4 |
2012-05-08 16:10:04 |
37093 |
https://github.com/DDR0/Cube_Trains/tarball/0.2.0 |
|
|
You must compile the game yourself at the moment, as I can't figure out how .deb and .rpm work for the life of me. :( |
0000-00-00 00:00:00 |
off |
ZenGL |
Andrey Kemka |
|
www |
|
|
|
|
0.3 beta 1 |
cross-platform game development library |
<p><b>ZenGL</b> - cross-platform game development library written in Pascal, designed to provide necessary functionality for rendering 2D-graphics, handling input, sound output, etc.
<p><b>License:</b> LGPL3 and Commercial<br>
<b>Supported OS:</b> GNU/Linux, Windows, MacOS X, iOS, Android<br>
<b>Supported compilers:</b> FreePascal, Delphi<br>
<b>Bindings for:</b> GCC C and C++ Compiler, Microsoft Visual C++<br>
<b>Graphics API:</b> OpenGL, OpenGL ES 1.x, Direct3D 8/9<br>
<b>Sound API:</b> OpenAL, DirectSound<br><br>
<b>Short list of features:</b><br>
<UL type='disc' style='padding: 0px 0px 0px 16px'>
<LI><b>Main</b>
<UL style='padding: 0px 0px 0px 16px'>
<LI>can be used as so/dll/dylib or statically compiled with your application </LI>
<LI>rendering to own or any other prepared window</LI>
<LI>resource loading from files, memory and <b>zip</b> archives</LI>
<LI>multithreaded resource loading</LI>
</UL></LI>
<LI><b>Configuration of</b>
<UL style='padding: 0px 0px 0px 16px'>
<LI>antialiasing, screen resolution, refresh rate and vertical synchronization</LI>
<LI>aspect correction</LI>
</UL></LI>
<LI><b>Input</b>
<UL style='padding: 0px 0px 0px 16px'>
<LI>handling keyboard, mouse and joystick input</LI>
<LI>handling of Unicode text input</LI>
</UL></LI>
<LI><b>Textures</b>
<UL style='padding: 0px 0px 0px 16px'>
<LI>supports <b>tga</b>, <b>png</b>, <b>jpg</b> and <b>pvr</b></LI>
<LI>correct work with NPOT textures</LI>
<LI><i>render targets</i> for rendering into texture</LI>
</UL></LI>
<LI><b>Text</b>
<UL style='padding: 0px 0px 0px 16px'>
<LI>textured Unicode-font</LI>
<LI>rendering UTF-8 text</LI>
<LI>rendering text with alignment and other options like size, color and count of symbols</LI>
</UL></LI>
<LI><b>2D-subsystem</b>
<UL style='padding: 0px 0px 0px 16px'>
<LI><i>batch render</i> for high-speed rendering</LI>
<LI>sprite engine</LI>
<LI>rendering static and animated sprites and tiles</LI>
<LI>rendering distortion grid</LI>
<LI>control the blend mode and color mix mode</LI>
<LI>additional sprite transformations(flipping, zooming, vertices offset)</LI>
<LI>fast clipping of invisible sprites</LI>
<LI>2D camera with ability to zoom and rotate the scene</LI>
</UL></LI>
<LI><b>Sound</b>
<UL style='padding: 0px 0px 0px 16px'>
<LI>works through OpenAL or DirectSound, depends on configuration or OS</LI>
<LI>supports <b>wav</b> and <b>ogg</b> as sound samples</LI>
<LI>playing audio files in separate thread</LI>
<LI>control the volume and playback speed</LI>
</UL></LI>
<LI><b>Video</b>
<UL style='padding: 0px 0px 0px 16px'>
<LI>decoding video frames into texture</LI>
<LI>supports <b>theora</b> codec in <b>ogv</b> container</LI>
</UL></LI>
</UL> |
code |
unknown |
|
|
on |
on |
off |
on |
off |
off |
2012-05-02 |
4 |
2012-05-05 02:47:45 |
33186 |
www |
|
|
|
0000-00-00 00:00:00 |
on |
AtomZ Board Game (Demo) |
Nicholas Kingsley |
Un-Map |
www |
www |
GLBasic download site |
|
|
1.0 |
Multi-player strategy board game |
<p>AtomZ is a free turn-based strategy game loosely based on the game "Atoms".<br />
AtomZ Board Game(Free Demo) is a turn-based two player only strategy game where you have to defeat your opponent by converting their AtomZ to your colour. You do this by expanding your shapes until they explode, causing neighbouring shapes to be added and upgraded to your colour.<br />
Dentonated AtomZ can cause chain reactions if other AtomZ detonate. |
board |
shareware |
1.00 |
|
off |
on |
off |
on |
on |
off |
2012-04-23 |
4 |
2012-04-30 19:25:14 |
32956 |
www |
|
|
users should set the “atomz_linux_demo.linux” file to be a program
Requires SDL and C runtime library |
0000-00-00 00:00:00 |
on |
Ballerburg SDL |
Thomas Huth, Eckhard Kruse |
|
www |
|
|
|
|
0.25 |
a classical castle combat game |
<p>Ballerburg SDL is a classical castle combat game for GNU/Linux. Two castles, separated by a mountain, try to defeat each other with their cannonballs, either by killing the opponent's king or by weakening the opponent enough so that the king capitulates. During the battle, you always have to make sure to have enough gunpowder and cannonballs left. To be able to buy new ammunition, you've got to earn money, either by building shaft towers or by raising taxes from your people. |
action |
unknown |
|
|
on |
on |
off |
off |
on |
off |
2012-04-27 |
4 |
2012-04-28 04:55:27 |
31646 |
www |
|
|
libSDL, libSDL_gfx, CMake |
0000-00-00 00:00:00 |
on |
Spots : The Next Generation (Demo) |
Nicholas Kingsley |
Un-Map |
www |
|
|
|
|
1.009 |
Spots : TNG is a multi-player board game |
<p>Spots : The Next Generation is a multi-player, turn based strategy game where you defeat your opponents by moving your Spots either one square (and duplicating your shape) or by moving it two squares.<br />
Moving two squares is riskier and thus gives the moving player more points.<br />
AI difficulty comes in three levels : Easy, Medium and the (almost) impossible to beat Hard |
board |
free |
|
|
off |
on |
off |
on |
on |
off |
2012-04-23 |
4 |
2012-04-24 15:35:20 |
32956 |
www |
|
|
SDL and C run-time libraries are required
If running from VirtualBox, then the program needs to be started from terminal and the parameter of VM passed with the filename |
0000-00-00 00:00:00 |
on |