title |
author |
company |
homepage |
url1 |
url1description |
url2 |
url2description |
version |
short_description |
long_description |
category |
license |
cost |
screenshot |
source |
x11 |
console |
accel3d |
multiplayer |
network |
date_submitted |
approved_by |
approved_date |
submitted_by |
download |
url3 |
url3description |
other_requirements |
timestamp |
sound |
BTMappack |
lpbbear |
|
|
|
|
|
|
1.06 |
Community Mappack for Legends |
<p>This is the community mappack for "Legends" (http://www.legendsthegame.net) The mappack is a compilation of well over 100 maps created by various Legends community members for use with the game "Legends". Having the mappack in place prior to joining a Legends server can help to avoid the download wait times players might experience. |
util |
free |
|
|
off |
off |
off |
off |
off |
off |
2012-04-27 |
4 |
2012-05-14 16:07:43 |
37026 |
www |
|
|
|
0000-00-00 00:00:00 |
off |
Grotz |
Kevin Boone |
|
www |
|
|
|
|
0.2a |
a Z-code interactive fiction interpreter for GTK |
<p>grotz is a GTK port of Frotz — the classic Z-code game engine. grotz, like Frotz, is intended for playing 'interactive fiction' games compiled for the Inform Z-machine platform. Although the Z-machine is, in a sense, an archaic and defunct platform, many games and stories were developed for it, and more continue to be written. grotz makes a reasonable job of playing most of the original Infocom games — Zork, Arthur, Lurking Horror, etc — including (to some extent) graphics and sound. The world of interactive fiction has moved on since the Infocom days, but these old games still exercise a Z-code interpreter thoroughly — more so than modern developments which rely less on the Z-machine to provide the complete user interface. |
util |
free |
|
|
on |
on |
off |
off |
off |
off |
2012-04-04 |
4 |
2012-04-07 06:21:02 |
33813 |
www |
|
|
mplayer (for sound) |
0000-00-00 00:00:00 |
on |
Free Heroes II |
Andrey Afletdinov |
|
www |
www |
SourceForge project page |
www |
Forums |
r2693 |
fheroes2 is an open source engine for HoMM2 |
<p>The Free Heroes II project aims to recreate the Heroes of Might and Magic II engine as open source with SDL, to play the game on more platforms.
</p>
It is still under development and currently only supports playing a map in single mode or hotseat.<br />
Campaigns and multiplayer over network are not supported yet. |
util |
free |
|
|
on |
on |
off |
off |
on |
off |
2011-06-25 |
4 |
2011-06-27 16:53:59 |
7279 |
www |
|
|
SDL, SDL_image, SDL_mixer, SDL_net, SDL_ttf, libogg, libpng |
2012-02-02 12:25:48 |
on |
apoplexy |
Norbert de Jonge |
|
www |
www |
Instructional Video |
www |
Screenshot Compilation |
1.1 |
A level editor for Prince of Persia 1. |
<p>A level editor for Prince of Persia 1. This program is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, either version 3 of the License, or (at your option) any later version. |
util |
free |
|
|
on |
on |
off |
off |
off |
off |
2011-01-30 |
4 |
2011-02-21 18:43:00 |
35942 |
www |
|
|
SDL libraries |
0000-00-00 00:00:00 |
on |
Scratch |
Lifelong Kindergarten group at the MIT Media Lab |
MIThttp://scratch.mit.edu/galleries/browse/newest |
www |
www |
Support |
www |
Galleries |
1.4 |
Scratch is a programming language for children and beginning programmers |
<p>Scratch is a programming language that makes it easy to create your own interactive stories, animations, games, music, and art -- and share your creations on the web.
<p>As young people create and share Scratch projects, they learn important mathematical and computational ideas, while also learning to think creatively, reason systematically, and work collaboratively. |
util |
free |
|
|
on |
on |
off |
off |
off |
off |
2010-05-13 |
4 |
2010-05-22 17:04:35 |
10149 |
www |
www |
Forums |
|
0000-00-00 00:00:00 |
on |
CuteMupen |
Vincent Knecht |
|
www |
|
|
|
|
0.0.6 |
Cross-platform front-end for Mupen64Plus emulator |
<p>CuteMupen is a GUI front-end for the Mupen64Plus v2.0 (1.99.3+) Nintendo 64 emulator. It is written in C++ and Qt, and should run on GNU/Linux, MacOSX and Windows. It allows browsing ROMs and common settings. |
util |
free |
|
|
on |
on |
off |
off |
off |
off |
2010-03-16 |
4 |
2010-03-18 08:46:20 |
19219 |
https://sourceforge.net/projects/cutemupen/files/ |
|
|
- Mupen64Plus 1.99.3+ ( http://code.google.com/p/mupen64plus/ )
- Qt 4.4+ |
0000-00-00 00:00:00 |
off |
NetGameTrack |
Ronnie Beck |
|
www |
www |
Screen Shots |
www |
API Documentation |
Beta 0.2 |
Open Source Internet Game Listing Library |
<p>NetGameTrack allows a games programmer to list a server for their multiplayer game on the internet for players to join. It provides a client library which deals with listing a game, server and retrieving a list of available internet games. A free server is made available for programmers to try out. There is also a Administration GUI for those who want to run and administer their own NetGameTracker. |
util |
free |
|
|
on |
off |
off |
off |
off |
off |
2010-02-04 |
4 |
2010-03-06 21:48:27 |
6121 |
www |
|
|
For the server and client library components only gcc, mingw or VisualStudio2008 is required. To build the NetGameTrack Administrator GUI the Qt SDK is required. |
0000-00-00 00:00:00 |
off |
Nixstaller |
Rick Helmus |
|
www |
|
|
|
|
0.51 |
Nixstaller is a utility to create installers for various UNIX-like systems. |
<p>Nixstaller is a project with the goal to create user friendly and flexible installers that work on various UNIX like systems.
<ul>Some of Nixstaller's features:
<li>Installers will be able to run on many common UNIX systems.
<li>Configuration and programming through Lua, allowing simple and powerful configurations.
<li>Small size overhead.
<li>Not restricted to any type of installation, it's possible to just extract a few files or create an advanced installer that will create system native packages and does dependency checking.
</ul> |
util |
free |
|
|
on |
on |
on |
off |
off |
off |
2009-12-31 |
4 |
2009-12-31 13:00:15 |
27007 |
www |
|
|
Lua, ncurses, FLTK, GTK2 |
0000-00-00 00:00:00 |
off |
libeastwood |
Per Øyvind Karlsen |
|
www |
|
|
|
|
0.3 |
Game data library and tools for several data formats used by old Westwood games |
<p>This library is developed mainly with support for Dune 2 data to use by the Doon Lunacy (http://launchpad.net/doonlunacy) project in mind.
<p>The library is none the less written in a generic manner to make it flexible and useful enough for others as well, providing SDL classes, python bindings and a command line tool based on the bindings to handle these data formats.
<ul>The library currently supports the following:
<li><ul>Archiving:
<li>reading and writing of PAK format
</ul>
<li><ul>Graphics:
<li>reading of ICN + MAP format
<li>reading of CPS format
<li>reading of SHP format (for both formats used by Dune 2 demo & other versions)
<li>reading of WSA format (for both formats used by Dune 2 demo & other versions and also (untested) WSA 2 format used by later Westwood games)
<li>reading and writing of PAL palette format
<li>writing to BMP format
<li>pixel art scaling using scale2x, scale2x3, scale2x4, scale3x & scale4x algorithms
</ul>
<li><ul>Audio:
<li>reading of VOC format
<li>reading of ADL format (XMI, C55 & PCS in the works...)
<li>several different OPL emulators, hardware OPL & disk writer plugin for midi playback
<li>writing to WAV format
<li>sample rate conversion using Secret Rabbit Code (aka libsamplerate)
</ul>
<li><ul>Other:
<li>reading of text string format used by Dune 2 (ie. CREDITS.ENG, TEXT.ENG etc.)
<li>assembly & disassembly of EMC "script" format
<li>reading of FNT format for font rendering
<li>reading of DOS MZ format & various data structures used in DUNE2.EXE
<li>reading and writing of Dune 2 INI format
</ul></ul> |
util |
free |
|
|
on |
off |
on |
off |
off |
off |
2009-10-13 |
4 |
2010-03-14 17:27:48 |
34956 |
|
|
|
libsamplerate, cmake, python (optional), SDL+SDL_mixer (optional) |
0000-00-00 00:00:00 |
on |
SpringLobby |
|
|
www |
www |
Installation instructions |
|
|
0.139 |
Lobby client for the Spring RTS project |
<p>SpringLobby is a free cross-platform lobby client for the Spring RTS project featuring online chat, multiplayer and singleplayer games management, content (mods and maps) downloads, savegames and replays handling and engine configuration utility. |
util |
free |
|
|
on |
on |
off |
off |
on |
on |
2009-09-08 |
4 |
2009-09-08 20:36:23 |
15034 |
www |
|
|
wxWidgets>=2.8.0, rasterbar libtorrent>=0.13 (optional) |
2011-09-30 06:34:03 |
on |