title |
author |
company |
homepage |
url1 |
url1description |
url2 |
url2description |
version |
short_description |
long_description |
category |
license |
cost |
screenshot |
source |
x11 |
console |
accel3d |
multiplayer |
network |
date_submitted |
approved_by |
approved_date |
submitted_by |
download |
url3 |
url3description |
other_requirements |
timestamp |
sound |
Unreal I Installer |
Chunky Kibbles |
|
www |
www |
Official Unreal Homepage |
www |
OpenUT homepage |
|
Installs Unreal 1 under Linux |
Chunky's announcement on <a href="http://linuxgames.com/">Linuxgames</a>:<p>
<i>I've put together an Unreal I installer for Linux for if you have UT installed and an Unreal I CD. It's like the old unrealI installer was, but it's cooler for several reasons:<br><ul>
<li>It doesn't complain about opening vortex2 when you try to start a new game
<li>It has modified openUT stuff for things like prefs dir being ~/.loki/unreal
<li>It uses Loki_setup
<li>The secondary storage footprint is much smaller, since most stuff ends up symlinked out of the UT dir.</i></ul> |
util |
free |
|
|
on |
on |
off |
off |
off |
off |
2002-05-26 |
nilfilter |
2002-05-26 09:35:01 |
3 |
www |
www |
README |
<li>A working UT installation
<li>Unreal I CD |
2003-01-06 00:40:06 |
off |
ZiNc ZN1/System 11 emulator |
Drunken Muppets |
|
www |
|
|
|
|
1.1 |
Emulator of the Sony ZN-1/ ZN-2 and Namco System 11 arcade machines |
ZiNc is an emulator for Sony ZN-1 and ZN-2 and Namco System 11 arcade hardware. These systems are all based around the familiar PlayStation game console with varying degrees of modifications. It replaces the old Impact and S11emu emulators, which are now obsolete and no longer supported. |
emulator |
unknown |
|
|
off |
on |
off |
on |
off |
off |
2002-05-26 |
nilfilter |
2002-05-27 04:18:27 |
-1 |
www |
|
|
|
2002-07-26 03:41:10 |
on |
SDLInvaders |
Niels Weber |
|
www |
www |
SDL |
www |
SDL_image |
0.8.0 |
A Clone of Space invaders using SDL. |
<p>The game is simple: Aliens are invading earth. You are the only one capable of stopping them. Shoot all aliens before they reach the bottom of the screen.</p> |
arcade |
free |
|
|
on |
on |
off |
off |
off |
off |
2002-05-30 |
nilfilter |
2002-05-30 04:01:19 |
4 |
www |
|
|
<ul>
<li>SDL</li>
<li>SDL_Image</li>
<li>SDL_mixer (for sound)</li>
</ul> |
2003-01-21 04:19:55 |
on |
Ultimate Othello |
Flobo & Jeko |
Fovea |
www |
|
|
|
|
1805 |
The ultimate reversi |
<p>OpenGL version of the famous reversi game.
<ul>
<li>Enhanced AIs offer you the choice between eight challenging opponents who have different intelligence levels.
<li>Network play allows you to play with your friends on the Internet.
<li>Nice graphics and animations.
</ul>
|
board |
unknown |
|
|
on |
on |
off |
on |
on |
on |
2002-06-04 |
nilfilter |
2002-06-04 17:44:42 |
3 |
www |
|
|
OpenGL, Glut. |
2009-04-29 21:26:12 |
off |
KCheckers |
Andi Peredri |
|
www |
|
|
|
|
0.3 |
A checkers board game, aka "draughts" |
KCheckers is the KDE version of the classic boardgame "checkers". This game is also known as "draughts".
</ul>Features:
<li>Pure Qt.
<li>Built-in checkers engine.
<li>English and Russian rules of play.
<li>Beginner, Novice, Average, Good, Expert and Master levels of skill.
<li>Green, Marble and Wooden themes of the board.
<li>Auto change of the men's color.
<li>Undo of last move.
<li>Auto saving of settings.
<li>Optional numeration of the board.
<li>The on-line description of the play's rules.
</ul> |
board |
free |
|
|
on |
on |
off |
off |
off |
off |
2002-06-10 |
nilfilter |
2002-06-10 04:24:18 |
3 |
www |
|
|
Qt 3.x |
2002-12-26 02:40:45 |
off |
The Board client |
Peter Nevalainen |
|
www |
|
|
|
|
0.0.7 |
Client for "The Board", a boardgame online service |
The Board is a client to play various boardgames on our server. The games that are currently supported are: Bräde (a.k.a. Swedish Boardgame), Backgammon, Hypergammon, Nackgammon, Moultezim, Plakoto,
Deadgammon, Longgammon and Elimination.
You will need to download and install our client to be able to play. Java 1.3.0 or higher is also needed to be installed on your computer.
<p>
Apparently abandoned. The links no longer function.
|
mia |
unknown |
|
|
off |
on |
off |
off |
on |
on |
2002-06-16 |
nilfilter |
2002-06-16 18:01:11 |
3 |
www |
|
|
<li>Java >= 1.3.0 |
0000-00-00 00:00:00 |
off |
Six Days |
Jayson Baird |
Gumbypenguins.org |
www |
|
|
|
|
0.1 |
Multiplayer Black and White Style game play for linux |
Imagine a world where you have ultimate control over the environment around you. You fight for dominance amongst other demi-gods fighting for domination of good or evil? What side will you be on? Will you help the people or harm them? It's up to you, but be prepared for opposition. |
mia |
free |
|
|
on |
on |
off |
off |
on |
on |
2001-07-26 |
nath |
2001-12-16 11:01:04 |
-1 |
|
|
|
SDL |
2002-01-31 05:42:17 |
off |
DeathTruckTion v1.0 |
TNTeam |
|
www |
|
|
|
|
1.0 |
A 3D multi-player network game involving Cars, Pickups and a bit of mayhem |
<a href="http://dtt.spinet.org" target='_blank'>DeathTruckTion v1.0</a> is a multiplayer 3D network game put together by TNTeam.<br>
<center><img src="http://deathtrucktion.spinet.org/pics/screenshots/sshot7.jpg" width='320' height='240'></center><br>
<blockquote><b>
BTW, my school project is finished... it's a "crappy" 3D game using OpenGL, SDL (and of course <a href='http://www.savagesoftware.com.au/DelphiGamer/JEDI-SDL' target='_blank'>JEDI-SDL</a> with Delphi and Kylix :-), FMod and Indy (network components for server and client), which works great under Windows and
Linux. The game itself is not interesting, but maybe the source is :).
I have no idea about the license, because I am using graphics from other
games which is not quite legal anyway. Since I didn't figure out how to
upload the (source) file to the yahoogroup thingy, I _temporarily_ uploaded it <a href='dodownload.php?link=ftp://mystic.dnsalias.org/pub/DTTsrc.zip&ID=102' target='_blank'>here</a>.<br>
Basically you can do whatever you want with the code... but I don't
think it's a good demo for JEDI-SDL, it may be a little bit too complex
for a demo :). Anyway, if you
find something interesting in it you are free to use it in your own
projects, or release some part like you want.
For those who are trying to do some 3D with Delphi/OpenGL, the
TNT-3D engine might be interesting... but it's completely undocumented.
If someone wants to write a tutorial about it or something like that I
will explain the inner working of the engine :)</b>
</blockquote>
Clem does not have any time to continue developing the game and engine so I suggested he create a SourceForge account so that others who may be interested can develop the game, engine change the textures etc further.
The current homepage of the TNTeam and it's demo can be found @
<a href='http://dtt.spinet.org' target='_blank'>http://dtt.spinet.org</a> and you can cop a look at some screen shots @
<a href='http://deathtrucktion.spinet.org/screenshots.php' target='_blank'>http://deathtrucktion.spinet.org/screenshots.php</a>.<br> <br>
If anyone finds this interesting or would like to lead such a project, please let <a href='mailto:savage@delphigamer.com'>me</a> know so we can set up a project of sorts for people to get
involved in.<br>
BTW. If you are going to play with the demo make sure there is a game server running (either locally or at your friends house) before trying to connect with the game client. |
action |
free |
|
|
on |
on |
off |
on |
on |
on |
2001-08-12 |
nath |
2001-12-16 11:26:12 |
-1 |
www |
|
|
On Linux you will need the QT/Kylix library found on the Downloads page. Also make sure you have SDL verions 1.2.0 or hight on both Windows or Linux |
2002-04-29 02:27:49 |
on |
Starship Traders 2 |
Ray |
|
www |
|
|
|
|
sst012 |
Linux 3D client for Starship Traders |
<p>A new version of the <a href="http://happypenguin.org/show?Starship%20Traders">Starship Traders</a> multiplayer strategy game. The new version, ST2, has a 3D interface and includes an X-Window-based client program. ST2 is considerably faster than its WWW predecessor and integrates a graphical display and point-and-click mouse controls with a complete keyboard interface. Linux users are needed to participate in the first test game since no other operating systems are yet supported.</p>
<p>The new server is up and running now and a Linux version of the client is available. The client is a dynamically linked Linux x86 binary and requires the Mesa3D or OpenGL libraries -- which should already be installed on most modern distributions. Internet access is also required to play in the test game, of course.</p>
<p>The screenshot shows a sector with a starbase, a planet, a tradingpost, some sector debris, a few fighters, a wormhole, and, if you look closely, a couple of small starships in the lower left quadrant intermixed with the text. This screenshot is with the window at 640x480. For a less cluttered appearance you can click resize -- while playing -- to expand (or shrink) the window.</p> |
strategy |
free |
|
|
off |
on |
off |
on |
on |
on |
2001-09-17 |
nath |
2001-12-31 01:58:21 |
4 |
|
|
|
Mesa3D or OpenGL<br>
Internet connection |
2002-01-03 01:22:02 |
off |
WolfStat |
Ravenous |
|
www |
|
|
|
|
1.0.2 |
Stats generator for "Return To Castle Wolfenstein" |
WolfStat is created for the multiplayer test of the game "Return to Castle Wolfenstein". WolfStat reads game logfile to create a XML stream, it then uses an XSL file to produce HTML files. It also supports Quake 3. |
util |
free |
|
|
on |
off |
on |
off |
off |
off |
2001-10-08 |
nath |
2002-01-03 14:10:34 |
4377 |
|
|
|
<ul>
<li>Linux
<li>WebServer
<li>"Return to castle wolfenstein" logfile
<li>expat (a Linux XML parser)
</ul> |
2002-04-06 19:08:52 |
off |