title |
author |
company |
homepage |
url1 |
url1description |
url2 |
url2description |
version |
short_description |
long_description |
category |
license |
cost |
screenshot |
source |
x11 |
console |
accel3d |
multiplayer |
network |
date_submitted |
approved_by |
approved_date |
submitted_by |
download |
url3 |
url3description |
other_requirements |
timestamp |
sound |
BallZ II Redux |
Nicholas Kingsley |
|
www |
|
|
|
|
Update |
BallZ II Redux is a collect-em-up |
<p>Fully re-written, BallZ II Redux concentrates on the single player experience. Revised game rules also make it harder.
<p>Collect the green ballz to avoid your health reaching 0, and avoid the red ones.
<p>Other types of ballz may hinder or help. |
strategy |
free |
|
|
off |
on |
off |
on |
on |
off |
2009-01-18 |
4 |
2009-01-25 14:00:43 |
32956 |
www |
|
|
STL and C libraries needed |
2010-01-18 17:06:32 |
on |
Kingpin dedicated server |
|
Interplay |
|
www |
Kingpin homepage |
|
|
unknown |
A dedicated server for the Windows game Kingpin |
This is a server-only port of the 3D-shooter game Kingpin.
Says Fyan Feltrin, of Xatrix Entertainment:
<blockquote>
The Linux Kingpin dedicated server is now available.
<p>
This is considered a BETA release, although it may not be marked as such, we have only tested it for about 16
hours on a half-dozen servers.
<p>There are currently two packages available.
<p>Dedicated server PACK. This includes all maps and player models required to run a dedicated server only. (10.5mb)
<p>Intel386 Linux glibc 2.0.7 binaries.(0.5mb)
<p>Make sure to read the kp_linux_readme.txt for installation and usage notes.
<p>Please report any bugs to me asap. I'm new to Linux development, so be as informative as possible with any reports.
</blockquote> |
mia |
unknown |
|
|
off |
off |
on |
off |
off |
on |
1999-07-07 |
bobz |
1999-07-07 10:54:49 |
2 |
www |
|
|
|
1999-07-20 15:32:27 |
off |
Open RPG Maker |
Tuxinator |
|
www |
|
|
|
|
Under development |
A tool for creating 2D console style RPGs |
<p>Open RPG Maker is a comprehensive tool for creating 2D console style RPG games. It is loosely based on the RPG Maker series, though with many added features. This project is still under development, and probably will be for a while, but feel free to visit the wiki page and drop off any feature requests if you have any ideas. |
under development |
free |
|
|
on |
on |
off |
off |
off |
off |
2008-11-04 |
4 |
2008-11-07 07:03:25 |
32831 |
|
|
|
Qt4
SDL
SDL_image
SDL_mixer
SDL_ttf |
0000-00-00 00:00:00 |
on |
Paradise Netrek |
|
Paradise Working Group |
www |
www |
New Player Information |
www |
Paradise 2000 Netrek Client (alternative client) |
TT-1.3.1 |
Paradise Netrek is a multi-player graphical space combat simulation. |
Paradise Netrek is a multi-player graphical space combat simulation. It is very loosely based on the TV show Star Trek, and is an outgrowth of <a href="http://happypenguin.org/show?Netrek">Netrek</a>. Paradise Netrek is an attempt to enhance Netrek by adding flashier graphics, more complicated strategy and tactics, and more code. ;-) |
arcade |
free |
|
|
on |
on |
off |
off |
on |
on |
2001-09-18 |
bobz |
2002-01-04 11:16:46 |
4 |
ftp://paradise.sourceforge.net/pub/paradise/bin/ |
www |
List of active Paradise servers |
|
0000-00-00 00:00:00 |
off |
Terminus |
|
Vicarious Visions |
www |
www |
Official Terminus page |
www |
Order this game from Tuxgames.com |
TPE V0.03 |
Space sim/trading/fighting/rpg game in the spirit of Elite. |
Terminus takes place across our Solar System 200 years in the future. Space colonization has just begun and both Earth and Mars enjoy unprecedented prosperity. Then, it happens! Ancient alien technology is discovered which allows instantaneous travel among far-flung destinations, and the course of human history is changed forever. Players fly, trade, shoot, or steal their way through a single or multiplayer campaign bumping into hundreds of independently-acting characters and ships controlled by Artificial Intelligence (AI), and interact with 19 fully-equipped and schematically accurate space stations. |
simulation |
commercial |
$9.99 - $29.95 (TPE is a free upgrade) |
|
off |
on |
off |
on |
on |
on |
2000-08-28 |
bobz |
2000-08-29 08:03:47 |
-1 |
|
www |
TPE Home Page |
Required: Linux kernel 2.2.0 or greater, XFree 4.x, glibc 2.1 or later, pthread library 0.8 or later, P2-300 or greater, at least 64 megs of RAM, Glide or OpenGL/DRI compatible video card, 4x or faster CD-ROM
Recommended: Sound card, joystick, TCP/IP network connection (for multiplayer only) |
2003-01-13 05:53:36 |
on |
Haktoria |
leileilol |
|
www |
|
|
|
|
Test |
Free stand-alone GNU GPL data for H*x*n II source code |
<p>This is a Free Data project for the GNU GPL v2 licensed H*x*n II source code. It aims to be different in art style, palette and gameplay. It does not intend to 'mimic' the original game's flaws.
<p>The project covers normal game, Portals expansion, and eventually, Hworld. |
action |
free |
|
|
on |
on |
on |
on |
on |
on |
2008-10-18 |
4 |
2008-12-02 18:44:58 |
13305 |
|
|
|
- A processor that doesn't suck at floating point math (Like a Pentium of at least 100MHz)<br>
- Some amount of ram, like 32MB
|
0000-00-00 00:00:00 |
on |
openFRAG |
project openFRAG |
- |
www |
www |
A brief introduction to the project |
www |
Our project manual |
Techdemo 5 |
OpenSourceFPS=openFRAG |
openFRAG has been around since May 2003, we aim to build our own first person shooter but by using as much 3rd party libraries as possible while trying to maintain a solid codebase.
<p>
We have around 40 members in the area's of Coding, Sound, Artist(Graphics related), GameDesign, Communication and ProjectManagement.
<p>
We are very aware of our limited resources and capabilities, however we are very determined to give the maximum effort to reach our goals.
<p>
For game development it is no real news that you not only need a lot of manpower but more importantly all kinds of people, we are lucky enough to have people for all area's but we could certainly use a boost from the community.
<p>
We hope we might have a chance to become elected. |
action |
free |
|
|
on |
on |
off |
on |
on |
on |
2004-09-01 |
506 |
2004-11-17 16:26:24 |
-1 |
www |
www |
Our forum, where the action is.... |
<ul>
<li>Ogre
<li>ODE
<li>RakNet
<li>OpenAL
</ul> |
0000-00-00 00:00:00 |
on |
PARPG |
PARPG development team |
PARPG development team |
www |
www |
PARPG blog |
www |
PARPG forums |
Techdemo 1 |
a post-nuclear role playing game |
<ul>PARPG is envisioned to become a post-nuclear role playing game:
<li>The game will be inspired in multiple ways by the classics of the golden age of isometric RPGs. First and foremost Fallout (settings-wise) but also Arcanum (quality of graphics) as well as Planescape: Torment (quality of written dialogue).
<li>The game will put heavy emphasis on choice & consequence, based on the stats of the character you play, trying to minimize the influence of the reflexes of the player who plays the game.
<li>Therefore combat will not be fought in real-time but in a turn-based mode as in the Fallout RPGs.
<li>Instead of full 3D flexibility, the game focuses mainly on using high quality isometric 2D graphics. This puts less demands on target platforms and also simplifies game development.
<li>The game will be completely written in Python, utilizing the FIFE open source isometric game engine.
<li>PARPG is also the temporary working title of the project. We can reconsider this choice once we've assembled a team and worked out the fundamentals especially setting- & story-wise.
</ul> |
rpg |
free |
|
|
on |
on |
off |
on |
off |
off |
2010-03-11 |
4 |
2010-03-13 12:41:11 |
12904 |
www |
www |
PARPG wiki |
* Python 2.5 or 2.6; PyYAML
* FIFE r3236 |
0000-00-00 00:00:00 |
on |
Ultima I: A Legend Is Reborn |
The Ultima I team |
|
www |
|
|
|
|
Tech Demo |
A modern 3d remake of the classic Ultima I |
Ultima 1: Reborn is the remake of the first game of the Ultima Series by Peroxide Entertainment. It's a new vision upon the original game with the efforts to bring to current standards the outdated looks and take advantadge of the technology advancements in the field of computer gaming of the recurring years.
<p>
Unfortunately this promising project was cancelled becuase a copyright agreement with EA could not be worked out. Techdemo 2.5 for Windows & Linux is still available for download.
<p>
The finished game would feature:
<ul>
<li>Powerful 3d engine
<li>Detailed characters
<li>Skeletal animation
<li>Huge and detailed game world
<li>Original music pieces composed for the game
<li>Complex storyline based on the Ultima series
<li>More than 100 characters, npcs and creatures
<li>RPG, Action and Adventure elements in the same package
<li>It's free!
</ul> |
mia |
free |
|
|
off |
on |
off |
on |
off |
off |
2002-07-15 |
2 |
2002-07-15 23:11:07 |
-1 |
www |
|
|
<ul>
<li>SDL >= 1.2.2
<li>Hardware-accelerated openGL
<li> Arts Sound Server (Part of KDE)
</ul> |
2003-01-04 05:12:50 |
on |
Crystal Core |
Jorrit Tyberghein |
|
www |
www |
Crystal Space Homepage |
|
|
tech demo |
Crystal Core is a single player FPS game with puzzle elements. |
<p>Crystal Core is a first person shooter/puzzle game in development. It takes place on an alien planet invaded by hostile aliens. The Crystal Core game is a game made by the Crystal Space team in order to have a good demo and test case for Crystal Space.</p>
<ol>It serves three purposes:
<li>be a nice tutorial for others to base their games on.
<li>be a good game with a strong storyline.
<li>spawn a modding community.
</ol> |
action |
free |
|
|
on |
on |
off |
on |
off |
off |
2006-01-30 |
4 |
2006-01-30 04:06:56 |
7314 |
www |
|
|
Crystal Space, Crystal Entity Layer |
2007-04-27 11:04:15 |
on |