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newsid userid timestamp news headline newstype gameid
8 2 1998-11-25 23:42:48 We're now running a <a href="/show?bzflag">Bzflag</a> server at games.medina.net:5155 in the hopes that more people will discover this potentially awesome game. The server will be up 24/7 for the foreseeable future. I'll be open to suggestions for game options, and if there's interest, I could put up a CTF server too. <p> Now that I've gotten you all excited, the bad news is that you need hardware accelerated OpenGL to play with reasonable framerate. <p><b>Update:</b><a href="mailto:hazard.bsn@maks.net">Vladimir Ivaschenko</a> tells me I'm wrong to say that hardware acceleration is mandatory for bzflag. With the lowest detail settings, he gets reasonable framerates on his K6-233. Now you have no excuse not to play. Go get it! New Bzflag Server! default
2139 2 2001-12-14 13:22:48 We're going to take the server down around 12:30PM CST on Saturday, 12/15 to upgrade the operating system and generally tidy things up. Hopefully downtime will just be a few hours. <p> <b>Update:</b> It was more than a few hours, but we're back up on a freshly installed box running <a href="http://debian.org">Debian Woody</a> and all set for some nice changes in the near future. <p> No, I don't think it's time for new poll. Why? Downtime this weekend default
3261 2 2003-01-01 16:50:19 We're getting <a href="http://happypenguin.org/list?sort=title">awfully close</a> to our one thousandth record in the Game Tome, and we thought it would be fitting to commemorate the occasion by honoring some of the best entries. To that end, we're happy to announce the <b>Happypenguin Awards</b>, where you, the Linux gaming community, will nominate and vote for the best Linux games in a whole bunch of exciting categories. <p> <a href="http://happypenguin.org/forums/viewtopic.php?t=441">Complete details</a> are available in the <a href="http://happypenguin.org/forums/index.php?c=7">Awards Forums</a>, but I'll summarize here: Through January 10, the <a href="http://happypenguin.org/forums/viewforum.php?f=15">Nomination Forum</a> will be open, where anyone may nominate a game in a specific category. Shortly after the nomination period is over, the voting period will begin, and registered Happypenguin users may vote on the nominees and decide the winners in each category. On January 27, we will announce the winners and present them with an appropriately fancy graphic that will show the world how much the Linux gaming community loves them. <p> <ul><li><a href="http://happypenguin.org/forums/viewtopic.php?t=441">Full awards details</a> <li><a href="http://happypenguin.org/forums/viewforum.php?f=15">Nominate your favorite games</a> </ul> The Happypenguin Awards default
3374 2 2003-01-27 16:43:07 We'll announce the winners of the Happypenguin Awards tomorrow instead of today. I apologize for the delay, but Real Life is conspiring to consume the time I need to prepare the results. Watch this space Tuesday... Awards announcement delayed default
2194 4 2002-01-01 02:59:20 We wish you all a great new year 2002!<br> Let's hope this is the year in which Linux-Gaming breaks through 2002! default
3167 2 2002-12-04 00:03:20 We interrupt the normal flow of news to alert to you a very important new technological breakthrough. Happypenguin.org's very own Fabian 'snyke' Lenker has perfected an amazing new technology that we call &lt;dramatic pause&gt; The Rate-O-Matic &trade; (patent pending). <p> When placed on your web pages, The Rate-O-Matic &trade; (patent pending) provides your visitors with real-time remote reporting of your game's rating in the happypenguin database. This unprecedented-- <p> &nbsp; <p> Okay, okay. It's just a php script that displays a particular image based on the rating of your game (but we still bet the U.S. Patent Office would grant us a patent if we applied for one). If you think you would like to have a nice self-updating button that shows how many stars your game rates, please visit our newly updated <a href="/about">About/FAQ</a> page for more information. <p> <center><img src="/images/5star.gif" width=85 height=40 alt=""></center> Game authors, your attention please... default
588 2 1999-08-18 15:05:12 Want to get in on the ground floor with a new Linux games company? I got this from <a href="mailto:degore@ipass.net">Rael Mussel</a>: <blockquote><i> Altered Software is looking for a few talented Linux programmers to help out a new startup company based in Raleigh NC. This new company deals primarily on bringing new gaming titles to the Linux platform. For the initial production phase all work will be volunteer. However, those selected few will be offered co-founder positions which includes entitlement to stock options (if we IPO). To give some reassurance that for your hard work and effort you will be rewarded, we are currently in partnership with one major gaming house and pursuing another aggressively. Initial projections expect high revenue, as we ramp up to make the commercial announcement into the market. (Date of announcement yet to be determined.) If you are interested in getting in on the ground floor of a very new market please get in touch with me. <a href="mailto:degore@ipass.net">degore@ipass.net</a> <p> Please place in your subject, "CEO Rael Mussell - responding to Help Wanted ad at Game Tome." <p> I look forward to hearing from you. <p> All interested parties will be required to sign NDA prior to full disclosure regarding nature of business and commercial allies to protect all parties interested under contractual agreement. </i></blockquote> It sounds like a kickass opportunity for the right person. Linux games startup seeks programmers default
1020 2 2000-02-02 06:39:41 Very cool news about a treat in store for us this fall: <p> <blockquote> <a href="/images/anarchy25.jpg"><img src="/images/thumbs/anarchy25.jpg" align=right width=200 height=148></a>PRESS RELEASE <p> Funcom and Troll Tech announce a Linux version of Funcom's Massive Multi-Player game Anarchy Online <p> - Oslo, Feb 2nd 2000 - Funcom is pleased to announce the Linux version of our Massive Multi-player Online Role Playing Game (MMORPG) Anarchy Online. Anarchy Online is Funcom's largest project ever and the game will be launched during the year 2000 after a thorough beta testing. The game can be compared to online titles such as Everquest and Asheron's Call. However, Anarchy Online is set in a sci-fi environment 30.000 years into the future on a distant planet called Rubi-Ka. The players interact and play in a graphical detailed 3D-world alongside thousands of other players. <p> Funcom has been using Linux and Troll Tech's Qt technology since project-launch approximately three years ago. Qt powers editors, game tools and the game client itself, and the Qt technology has allowed Funcom to keep nearly the entire code platform independent. "Using Qt technology has proven very beneficial in terms of project planning and time management. Making the Linux port will now be a trivial operation, " states Marius Kjeldahl, Funcom's VP of Technology. <p> The Linux version will be nearly identical to the Windows version and will support all the major Linux-distributions and supported 3D-hardware. <p> -------------------<br> CONTACT INFORMATION:<br> Funcom, Karenslyst Allé 5, 0277 Oslo, Norway<br> Tel: +47 22 42 01 02<br> <a href="http://www.anarchy-online.com">http://www.anarchy-online.com</a><br> <p> Contact person:<br> Marius Kjeldahl, VP Technology, email: marius@funcom.com<br> <p> -------------------<br> Funcom was founded in 1993, and has grown to become one of the largest independent developers of interactive entertainment in the world. The privately owned company has developed 14 gaming titles, published by business partners such as Sony, THQ, Disney, Ubi Soft, Egmont and Acclaim. The latest releases are Speed Freaks/Speed Punks (PSX), Championship Motocross Featuring Ricky Carmichael (PSX) and The Longest Journey (PC). See <a href="http://www.funcom.com">http://www.funcom.com</a>.<br> -------------------<br> Troll Tech is a privately owned company making the Qt product which provide an easy to use GUI and utility library that allows developers to easily create applications that runs on both Windows and Unix platforms. Qt is also the foundation of the <a href="http://www.kde.org">KDE</a> project - the famous Linux windowing and application environment. See <a href="http://www.troll.no">http://www.troll.no</a>. </blockquote> Anarchy Online for Linux default
1445 2 2000-09-17 11:07:53 VANCOUVER, British Columbia - Friday, September 15, 2000 - It's fragtime for the Dust Puppy. <p> Today kicks off the <a href="http://www.userfriendly.org">UserFriendly.org</a> and <a href="http://www.lokigames.com">Loki Software</a> Quake III Arena Contest. A leading online entertainment destination for the IT technical community, UserFriendly.org is sponsoring this exciting contest to showcase the creative and design skills of their legion of fans. <p> Contestants will create and modify "skins" and levels based on the cast of characters from the UserFriendly.org episodic comic strip for use with Quake III Arena, the blockbuster 3D, first-person perspective, shooter video game developed by id Software. Skins dictate the appearance of the player within the game environment, while the levels define the appearance and layout of the space used by the battling players inside the game. There will also be a bonus category for people brave enough to venture into the realm of modeling, which is creating the figure or body for the skins to cover. <p> "I am categorically terrified by what the UserFriendly.org community might come up with," explains J.D. "Illiad" Frazer, the comic strips creator and Founder of UserFriendly.org. <p> Loki Software, Inc., co-sponsor of the contest and publisher of the Linux version of Quake III Arena, offers contestants use of their Linux SDK toolkit, which includes the Linux port of id's Q3radiant. The Linux SDK allows users to replace textures, shaders and entities, create and edit maps, and even create DLLs and QVM files for mods. <p> "This contest is a great way to show off the work Loki is doing to support Linux gaming," said Scott Draeker, president of Loki Software. "This isn't just about porting games. We're bringing the entire gaming experience to Linux. I mean, a huge part of playing id's games is the ability to do mods, skins, maps and all the rest. And Loki's Quake SDK <p> Upon conclusion of the contest on Wednesday October 11, a panel of celebrity judges from the Linux and gaming communities will evaluate the skins. Judges include Zoid, creator of "Capture The Flag" for Quake, Casey of Threewave Software, and UserFriendly.org's own TikTok. <p> UserFriendly.org will announce the contest winners on Friday, October the 13th, during the Annual Linux Showcase in Atlanta. First place will win two games of their choice from Loki Games, both User Friendly books signed by Illiad, and a Dust Puppy doll (Dust Puppy is arguably the most popular character from the UserFriendly.org comic strip). Second place will win one game of their choice from Loki Games and a Dust Puppy doll. Honorable mentions all win a Dust Puppy doll. For information and updates on the UserFriendly.org and Loki Software Quake III Arena Contest, visit <a href="http://www.userfriendly.org/community/quake">www.userfriendly.org/community/quake</a>. Loki/Userfriendly Quake III contest default
61 2 1999-01-25 15:12:58 Until now, I've tried to limit the Game Tome listings just to games that are actually playable to some degree. My thinking was that a database cluttered with half-finished games isn't that useful to the audience I'm aiming at, the Linux user who wants to play games. <p> I still think this is a good rule of thumb, but occasionally I'll get a submission for something that's (IMO) interesting even though it's still in its infancy. <a href="http://www.happypenguin.org/show?Pingus">Pingus</a> and <a href="http://www.happypenguin.org/show?Dave%20Gnukem">Dave Gnukem</a> are two examples of this. When I add a game that's as yet unplayable, I'll make sure this fact is clear in the game's description. <p> I've thought about adding a section to the Game Tome for "unplayable" games in the early stages of development. I may still add such a section or category, but right now Real Life isn't allowing me many extra brain cycles to think about Game Tome issues. So for now, I'll continue to put submissions of "new, unplayable" games on hold, and one or two may slip through now and then. Dealing with games under developement default