newsid |
userid |
timestamp |
news |
headline |
newstype |
gameid |
11206 |
4 |
2012-05-15 17:16:06 |
<a href="/images/dirk2_underground3_700x525.jpg"><img src="/images/thumbs/dirk2_underground3_700x525.jpg" align="right" alt="" width="200" height="150"></a>
<em>Category: </em>action<br>
<em>Avg. Rating:</em> <font color="#FF8" size="-1"><a href="#" title="4.37"><img src="http://happypenguin.org/images/star.gif" alt="4.37" border="0"></a><a href="#" title="4.37"><img src="http://happypenguin.org/images/star.gif" alt="4.37" border="0"></a><a href="#" title="4.37"><img src="http://happypenguin.org/images/star.gif" alt="4.37" border="0"></a><a href="#" title="4.37"><img src="http://happypenguin.org/images/star.gif" alt="4.37" border="0"></a></font>
<p>
<em>Description:</em> Secret agent Dirk Dashing is back for a brand new mission!
<p>
<em>Changelog:</em>
<ul>
<li>Added the Part 5 levels for pre-order customers
<li>Added a new gadget: explosive charges
<li>Fixed bug that allowed cameras to see Dirk in the dark
<li>Fixed bug that allowed Dirk to "jump through" Bumper (the little bulldozer robot)
</ul> |
Dirk Dashing 2: E.V.I.L Eye 0.9 |
updated |
Dirk Dashing 2: E.V.I.L Eye |
11205 |
4 |
2012-05-14 16:07:55 |
<a href="/images/screen_0060.jpg"><img src="/images/thumbs/screen_0060.jpg" align="right" alt="" width="200" height="125"></a>
<em>Category: </em>util<br>
<em>Description:</em> Community Mappack for Legends
<p>This is the community mappack for "Legends" (http://www.legendsthegame.net) The mappack is a compilation of well over 100 maps created by various Legends community members for use with the game "Legends". Having the mappack in place prior to joining a Legends server can help to avoid the download wait times players might experience. |
BTMappack 1.06 |
new |
BTMappack |
11204 |
4 |
2012-05-14 15:49:31 |
<a href="/images/fs-uae.png"><img src="/images/thumbs/fs-uae.png" align="right" alt="" width="200" height="113"></a>
<em>Category: </em>emulator<br>
<em>Avg. Rating:</em> <font color="#FF8" size="-1"><a href="#" title="4.32"><img src="http://happypenguin.org/images/star.gif" alt="4.32" border="0"></a><a href="#" title="4.32"><img src="http://happypenguin.org/images/star.gif" alt="4.32" border="0"></a><a href="#" title="4.32"><img src="http://happypenguin.org/images/star.gif" alt="4.32" border="0"></a><a href="#" title="4.32"><img src="http://happypenguin.org/images/star.gif" alt="4.32" border="0"></a></font>
<p>
<em>Description:</em> A multi-platform Amiga emulator
<p>
<em>Changelog:</em>
<ul>
<li> Great rendering performance improvements, especially on slower hardware.
<li> OpenGL renderer compatible with older GPUs (only requires OpenGL 1.1 now).
<li> Input devices and options can be changed in the menu while running FS-UAE.
<li> UAEGFX card ("Picasso 96") is implemented.
<li> Added A4000/040 model, running in fastest possible mode.
<li> Support for mounting CD images for all Amiga models (built-in CDFS and CD image switcher in menu).
<li> Fullscreen/window mode switching with Alt+Enter, better fullscreen handling.
<li> Better net play support (show dialog while connecting, will retry connecting until successful, continue in offline mode if connection to server is broken).
<li> A1200 model can be used in net play mode with accuracy < 1.
<li> UAE core code updated from WinUAE 2.4.0.
<li> Advanced options for tweaking vsync method.
<li> Common host options can be specified once in Host.fs-uae config file.
<li> Many other fixes and improvements.
</ul> |
fs-uae 1.2.1 |
updated |
FS-UAE |
11203 |
4 |
2012-05-13 17:36:44 |
<a href="/images/cubosphere_0.03.jpg"><img src="/images/thumbs/cubosphere_0.03.jpg" align="right" alt="" width="200" height="113"></a>
<em>Category: </em>puzzle<br>
<em>Avg. Rating:</em> <font color="#FF8" size="-1"><a href="#" title="4.32"><img src="http://happypenguin.org/images/star.gif" alt="4.32" border="0"></a><a href="#" title="4.32"><img src="http://happypenguin.org/images/star.gif" alt="4.32" border="0"></a><a href="#" title="4.32"><img src="http://happypenguin.org/images/star.gif" alt="4.32" border="0"></a><a href="#" title="4.32"><img src="http://happypenguin.org/images/star.gif" alt="4.32" border="0"></a></font>
<p>
<em>Description:</em> 3d Puzzle similar to Kula World / Roll Away
<p>
<em>Changelog:</em>
<ul>
<li>particle effects
<li>improved controls
<li>improved performance
<li>zip archive support
<li>fixed minor bugs</ul> |
Cubosphere Beta 0.2a |
updated |
Cubosphere |
11202 |
4 |
2012-05-12 07:20:54 |
<a href="/images/delme2.png"><img src="/images/thumbs/delme2.png" align="right" alt="" width="200" height="150"></a>
<em>Category: </em>arcade<br>
<em>Avg. Rating:</em> <font color="#FF8" size="-1"><a href="#" title="4.40"><img src="http://happypenguin.org/images/star.gif" alt="4.40" border="0"></a><a href="#" title="4.40"><img src="http://happypenguin.org/images/star.gif" alt="4.40" border="0"></a><a href="#" title="4.40"><img src="http://happypenguin.org/images/star.gif" alt="4.40" border="0"></a><a href="#" title="4.40"><img src="http://happypenguin.org/images/star.gif" alt="4.40" border="0"></a></font>
<p>
<em>Description:</em> Space-based mayhem!
<p>
<em>Changelog:</em>
<ul>
<li>Fix several client connection crashes
<li>Fix several server connection and robot crashes
<li>Fix F5 not exiting global chat
<li>Fix 32-bit Linux music crash
<li>Fix editor crash with copy and pasting force fields
<li>Fix loading/testing editor levels and several objects end up at (0,0)
<li>Fix robot Lua method 'setThrustToPt()'</ul> |
Bitfighter 017b |
updated |
Bitfighter |
11201 |
4 |
2012-05-11 17:17:39 |
<a href="/images/sko.jpg"><img src="/images/thumbs/sko.jpg" align="right" alt="" width="200" height="156"></a>
<em>Category: </em>rpg<br>
<em>Description:</em> Stick People Online Video Game
<p>Stick Knights Online is a free Online Role Playing Game (orpg) where you are a stick figure battling against your enemies. Chat, fight, explore, and use cool items with friends (or enemies!) in this epic quest adventure! |
Stick Knights Online 1.0.3 |
new |
Stick Knights Online |
11200 |
4 |
2012-05-10 15:10:16 |
<a href="/images/scidvspc.png"><img src="/images/thumbs/scidvspc.png" align="right" alt="" width="193" height="200"></a>
<em>Category: </em>board<br>
<em>Avg. Rating:</em> <font color="#FF8" size="-1"><font color="#FF8" size="-1">(not yet rated)</font></font>
<p>
<em>Description:</em> Play chess online and against computer opponents. Powerful chess DB and toolkit.
<p>
<em>Changelog:</em>
<ul>
<li>Free Internet Chess changes include
<li>* Can now play and observe (multiple) games at the same time.
<li>* Support loading old/interupted games for analysis (using 'smoves' command)
<li>* Add an Abort button. Other minor fixes.
<li>Player vs. UCI engine feature now has pause and resume features, and mate and game-drawn dialogs.
<li>The Computer Tournament now has an 'first engine only' feature for testing a single engine against others.
<li>Other important changes:
<li>* Tree: Add bar-graphs representing win/draw/loss (and remove the old tree graph)
<li>* Tablebases: Make best tablebase moves clickable. </ul> |
Scid Vs PC 4.7 |
updated |
Scid Vs PC |
11199 |
4 |
2012-05-09 16:56:24 |
<a href="/images/1-gtk.png"><img src="/images/thumbs/1-gtk.png" align="right" alt="" width="200" height="147"></a>
<em>Category: </em>util<br>
<em>Avg. Rating:</em> <font color="#FF8" size="-1"><a href="#" title="3.98"><img src="http://happypenguin.org/images/star.gif" alt="3.98" border="0"></a><a href="#" title="3.98"><img src="http://happypenguin.org/images/star.gif" alt="3.98" border="0"></a><a href="#" title="3.98"><img src="http://happypenguin.org/images/star.gif" alt="3.98" border="0"></a><a href="#" title="3.98"><img src="http://happypenguin.org/images/star.gif" alt="3.98" border="0"></a></font>
<p>
<em>Description:</em> Cross platform installer for Windows, OS X, Linux, FreeBSD, Solaris, others
<p>
<em>Changelog:</em>
<ul>
<li>New feature: Password protected encryption of installer payload
<li>Added support for ksh shell in environment variable actions
<li>Improved "autodetectJava" action to allow configuring the bitness (32bit/64bit) of the target Java runtime
<li>Improved "renameFile" action to support wildcards
<li>Improved installer images initialization on OS X
<li>Improved ini file actions to support both hashes and semicolons as comment characters
<li>Fixed OS X installers prompting twice for privilege elevation when enabling "requireInstallationByRootUser"
<li>Fixed 32 bit installers crashing in Linux Mint x64 when running in gtk mode
<li>Fixed system language not being properly detected in some Unix environments
<li>Fixed GUI build log not allowing text selection on OS X
<li>Fixed unattendedmodeui setting not properly displaying its default value in the help menu
<li>Fixed "showProgressDialog" failing at uninstallation time in some environments
<li>Fixed required parameters being mandatory even if its parent parameter is not selected
<li>Fixed nested uninstaller calls not properly working on Windows
</ul> |
BitRock InstallBuilder 8.2.0 |
updated |
BitRock InstallBuilder |
11198 |
4 |
2012-05-08 16:10:15 |
<a href="/images/Screenshot-Frogatto-56.png"><img src="/images/thumbs/Screenshot-Frogatto-56.png" align="right" alt="" width="200" height="167"></a>
<em>Category: </em>puzzle<br>
<em>Description:</em> A puzzle game in 3D... with trains!
<p>From the website: "Solve routing puzzles in a dense city with Cube Trains. You start off as a young urban planner trying to connect a city's fragmented rail lines together, and work your way up to become an old urban planner trying to connect a city's fragmented rail lines together! Over the course of your career, you'll build towering structures, beautiful bridges, and some truly convoluted infrastructure."
<p>The game was made with the Frogatto engine. |
Cube Trains 0.2.0 |
new |
Cube Trains |
11197 |
4 |
2012-05-07 15:20:58 |
<a href="/images/screen_1.jpg"><img src="/images/thumbs/screen_1.jpg" align="right" alt="" width="200" height="125"></a>
<em>Category: </em>rpg<br>
<em>Avg. Rating:</em> <font color="#FF8" size="-1"><font color="#FF8" size="-1">(not yet rated)</font></font>
<p>
<em>Description:</em> A first person RPG.
<p>
<em>Changelog:</em>
<ul>
<li> improved textures -> e.g. changed grass and leaves textures
<li> improved exterior of Ridaz
<li> improved slightly interiors of Ridaz
<li> added baskets
<li> added crafting of baskets (3 pond grass)
<li> improved church (tower)
<li> improved trees (more leaves)
<li> added new non-forest trees
<li> changed flame texture
<li> changed loading picture
<li> improved general mapping</ul> |
Kelgar Alpha 0.3 |
updated |
Kelgar |